How do you determine the range of the projectile motion?

Answer:
First, you need to know how long the object is in flight.
y=v0sin(theta)t-(.5)(g)t2
If the object's final height is the same as it's initial height, then y=0 and the above equation becomes time=((2v0sin(theta))/g)^(1/2).
Now that you know how long the object is in flight, you use the distance=rate x time.
Range= v0cos(theta) x time
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