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The inline attribute is a C++ attribute, not a C attribute.

Inline specifies that the function is to be expanded in place at the point of call instead of being called as a function. This means there will be one copy of the function for each call. This costs executable code, but can save execution time because the call setup and return time is avoided. Some functions cannot be inlined, and inline is really only a hint to the compiler.

As far as recursive inlined functions, that depends on the implementation. The Microsoft implementation will not inline recursive functions unless they have a #pragma inline depth(n) line that specifies the maximum recusion depth the function will have. Consult your specific compiler documentation for the inline attribute for your specific implementation details.

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Q: What is inline function in C Can you make inline function recursive or not If make can complier will compile that code?
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What happens if recursion function is declared inline?

An inline function replaces the call to the function by the body of the function, thus reducing the overhead of saving the context in stack. This is good for functions which are small in size and called occasionally. A recursive function calls an instance of itself and thus can be a deeply nested. Different compilers handle this differently. Some will inline it up to a certain depth and then call a non-inlined instance for further recursion; others will not inline the function at all and generate a normal function call.


What is the difference between inlinefunction and function overloading?

The normal way a function works is that whenever your code encounters a call to the function, it jumps to the body of the function code. An inline function tells the compiler that it should actually copy over the code from a function body into all places where that function is called. In some cases this can cause a dramatic reduction in run time, but in others it causes nothing more than increasing the size of the produced executable. Function overloading refers to the ability to have multiple functions with the same name, but different parameter types.


What is outline function in c plus plus language?

Outline is the opposite of inline. An inline expanded function is any function or class method where the declaration also provides the definition (the implementation). This is known as implicit inline expansion. Where the definition is kept separate from the declaration, you may use the inline keyword to specifiy that the function should be inline. This is known as explicit inline expansion. Inline expanded functions (whether implied or explicit) does NOT mean the function will in fact be inline expanded. It is merely a suggestion to the compiler. If the compiler's optimisers determine that there is no advantage to be gained by inline expanding a particular function, then that function becomes an outline function. Inline expansion simply means that the body of the function is inserted in place of the function call. Function calls are expensive in terms of memory and performance, so by eliminating the function call completely, your code performs faster and uses less memory. However, functions that are called many times throughout your code will result in a much larger code size, and large code runs slower than small code. Thus the benefit of eliminating a function call has to be weighed against the increased code size. Although some compilers do allow you to override the compiler's inline expansion optimisers, this is strictly non-standard. The best judge of what to expand and what not to expand is best left in the hands of the compiler, and indiscriminate use of the inline keyword should generally be avoided.


What is the use of INLINE function?

it is the function declared inside the class. It is used for gaining faster speed in execution but it might give back the larger executable fileAn inline function is one that is not called, its code is inserted in the position where you make a call to it. If it is called multiple times from different locations it was be inserted in all locations, increasing the size of all functions its called from but marginally increasing speed.Take this example:inline int AddNumbers(int a,int b){return a+b;}int main(){int x = 2;int y = 3;int answer;answer = AddNumbers(x,y);answer = AddNumbers(answer,y);return 0;}When the program is compiled it would look more like this:int main(){int x = 2;int y = 3;int answer = x+y;answer += y;return 0;}


When will you make inline function?

Trivial functions, such as member variable accessors that simply return a member's value, are prime candidates for inline expansion. However trivial non-member functions can also be inline expanded, as can any non-trivial function that is rarely called.Member functions defined in the body of the class declaration are implicitly declared inline. However, whether a function is explicitly declared inline or not, the compiler is free to ignore any inline request, such as when the inline expansion of a non-trivial function would adversely compromise code size, for instance.Note that inline expansion replaces the call to a function with a modified version of the function's body within the calling functions -- just as if you'd duplicated the code yourself, rather than creating a separate function -- which removes the overhead of making a function call.The only way to force a function inline is to manually write the expanded code yourself. But if the code appears in several places, maintenance of the code will be compromised.If there's ever any doubt, declare it inline and let the compiler decide. It's in a far better position to determine if it should be inline expanded or not.

Related questions

What happens if recursion function is declared inline?

An inline function replaces the call to the function by the body of the function, thus reducing the overhead of saving the context in stack. This is good for functions which are small in size and called occasionally. A recursive function calls an instance of itself and thus can be a deeply nested. Different compilers handle this differently. Some will inline it up to a certain depth and then call a non-inlined instance for further recursion; others will not inline the function at all and generate a normal function call.


Why inlinefunctions can't be recursive?

Inline functions are just that, they are "inline", which means that the compiler injects the body of the function declaration into (inline to) the text segment without generating the actual call sequence. Without the call sequence, there is no stack frame, so there are no local variables. Without local variables or the stack frame, there can be no recursion.


When will you make a function inline in c plus plus?

yes,we can make function inline


How the stack memory is getting affected when performing the recursive operation in C?

Each time you call a function, a new stack page is created for that function. The same happens when a function recursively calls itself. Small functions or functions that are seldom invoked can be inline expanded by the language compiler or linker to reduce stack usage. However recursive functions are generally only expanded to a specified depth of recursion; all remaining recursions are handled by the usual function call mechanism. The stack page of a function is used to store the function's return address, formal arguments and local variables, as well as to provide exception handling information where required. Invoking a function is more costly than executing the same code inline due to the need to instantiate a stack page and copy values to it. However, functions make our code much easier to read and maintain while inline expansion helps to eliminate the cost of calling a function.


What is the difference between inlinefunction and function overloading?

The normal way a function works is that whenever your code encounters a call to the function, it jumps to the body of the function code. An inline function tells the compiler that it should actually copy over the code from a function body into all places where that function is called. In some cases this can cause a dramatic reduction in run time, but in others it causes nothing more than increasing the size of the produced executable. Function overloading refers to the ability to have multiple functions with the same name, but different parameter types.


Is inline function a command?

No, functions (inline or other) aren't commands.


Is inline functions inform your compiler to optimize calls to the function?

No. The inline keyword simply tells the compiler that the function is a candidate for inline expansion. If the compiler's optimisers approve inline expansion, the function body is inline expanded at each call site, thus completely eliminating the overhead of the function calls at the expense of increased code size. If the increased code size would be detrimental to performance, the inline expansion is ignored completely. Note that functions that are defined within their own declarations are implicitly marked for inline expansion, thus the inline keyword should only be used where interfaces are declared separately (usually in header files) from their implementations (usually in source files). Also note that inline expansion is only suitable for small functions with one or two simple statements at most, or larger functions that are seldom called. Recursive functions can also be inline expanded, however the compiler will limit the depth of the calls. Any subsequent recursions will be treated as being standard function calls. However, most compilers also make use of tail recursion optimisers to minimise call depths.


Difference between normal function inline function?

gffg


What is the difference between an outline and inline?

For the inline functions compiler just copies the function code in that place and when the size is too big it treats that function as ordinary function.


What are class and objects what is inline function write down the merits and demerits of online function?

Please ask only one question at a time. A class is the definition of a type. Classes encapsulate data and the methods that work upon that data into a single entity. They can be thought of as database records with built-in methods that operate upon the fields. However, classes can restrict access to the data and methods, thus hiding information that needn't be exposed outside of the class. The class interface defines how users may interact with the class. An object is simply an instance of a class. To understand the difference, consider the following: int x; An int is a type, while x is an instance of the type. Instances of a class are no different: class foo{}; // declaration of a class type named foo. foo bar; Here, foo is the type and bar is an instance of the type. bar is therefore an object, of type foo. An inline function is a function that is declared inline. This tells the compiler that the function is a candidate for inline expansion, meaning all calls to that function can be replaced with inline code, eliminating the function calls completely but at the expense of increased code size. Not all functions are suitable candidates for inline expansion and the compiler is free to ignore the directive if it determines expansion would be detrimental to performance. While eliminating function calls improves performance of the function, the increased code size may be detrimental to overall performance. The compiler attempts to strike a balance between the two, based upon the compilation flags specified. For small code, inline expansion is largely ignored for all but the simplest and smallest of functions. For fast code, inline expansion is applied to many more functions that are declared inline. Large and complex functions are usually ignored unless they are called from just a few unique places in your code. In general, inline expansion is really only suitable for functions with few statements. Declaring every function inline is not recommended as it increases the workload placed upon the compiler. Recursive functions should never be declared inline as it is impossible to expand a recursive function without knowing the depth of recursion beforehand. The merit of a non-inline function call is smaller code size at the expense of performance. If a function is only called once, it would be better to declare it inline, regardless of its complexity. If it is called many times from many places, and is relatively simple, inline expansion could improve performance at the expense of code size. However, the compiler is the best judge, so if you think a simple function is a candidate for expansion, or you know that a complex function is only called once, then declare it inline. You are free to manually inline expand functions if you wish, but this increases maintenance if the function is called from many places in your code. The advantage of retaining the function (whether declared inline or not) is that the function's code is all in one place and it makes the code that uses the function much easier to read and understand.


What is outline function in c plus plus language?

Outline is the opposite of inline. An inline expanded function is any function or class method where the declaration also provides the definition (the implementation). This is known as implicit inline expansion. Where the definition is kept separate from the declaration, you may use the inline keyword to specifiy that the function should be inline. This is known as explicit inline expansion. Inline expanded functions (whether implied or explicit) does NOT mean the function will in fact be inline expanded. It is merely a suggestion to the compiler. If the compiler's optimisers determine that there is no advantage to be gained by inline expanding a particular function, then that function becomes an outline function. Inline expansion simply means that the body of the function is inserted in place of the function call. Function calls are expensive in terms of memory and performance, so by eliminating the function call completely, your code performs faster and uses less memory. However, functions that are called many times throughout your code will result in a much larger code size, and large code runs slower than small code. Thus the benefit of eliminating a function call has to be weighed against the increased code size. Although some compilers do allow you to override the compiler's inline expansion optimisers, this is strictly non-standard. The best judge of what to expand and what not to expand is best left in the hands of the compiler, and indiscriminate use of the inline keyword should generally be avoided.


Which keyword is used to make function call faster in c?

Inline Function