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Early binding. The type of the instance is determined in the compile time. It follows that the static (declared) type of the pointer or reference is used. This is the default for all methods in C++, C, or Object Pascal.

Late binding. The type of the instance is determined in the run time. It follows that the actual type of the instance is used and the method of this type is called. This is always used for the methods in Java. In C++, the virtual keyword denotes the methods using the late binding.

Late binding gives the class polymorphic behavior. On the other hand, late binding is less effective than early binding, even though the difference may be negligible. (In C++ on PCs, the difference between the late and the early binding is usually one machine instruction per method call.)

Any method that might be overridden in any of the derived classes should use the late binding.

Note:

In C++ and other OOP languages in which the late binding must be declared, the classes containing at least one virtual method are called polymorphic classes. Classes without any virtual method are called non-polymorphic classes. In languages like Java, where all the methods use late binding by default, all the classes are polymorphic.

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8y ago

Late binding is implemented when you do not know which function will be called, though early binding is faster then latebinding.

(Early Binding is also called static binding or compile time binding)

(Late Binding is also called dynamic binding or runtime binding)

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Early binding determines execution path at compilation and late binding allows for dynamic execution at runtime.

for example: In a native Win32 code environment (i.e., non .NET), late binding could refer to the use of a DLL library vs. the use of a static library - all the references in a static library can be determined at compile time, but the references in a DLL (dynamic link library) are not determined later until run time. In a .NET environment, late binding could refer to the use of System.Reflection

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Q: What is the difference between Late binding and early binding?
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Static polymorphism is used the concept of early binding or we can say compile time binding where as dynamic polymorphism used the concept of late binding or run time binding.


How ploymorphism and inheritance is different from that in Java and c plus plus?

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There are some method calls that compiler can't recognize at compile time.so it handle at run time that's called late binding. ---- by Ashok Waghmare.


What is late bound function call in C plus plus?

Late binding, or dynamic binding, occurs at runtime. Early binding, or static binding, occurs at compile time. The difference between the two is that, with early binding, the compiler knows exactly which function will be called in advance and can statically bind to that function during compilation. With late binding, the compiler does not know which function will be called in advance, it only knows the function signature. Thus the binding has to be done at runtime. For example, if you call a virtual function of a base class, the compiler cannot determine in advance the exact type of the derivative (in some cases it may not be derived at all). All it knows is that you've called the base class method and that an override may or may not exist at runtime. Thus the exact method to be called will ultimately be determined at runtime, via the derived class' virtual table. Note that although the derived class is itself late bound (because the compiler cannot know the exact type of a derivative that may be made available in the future), only the virtual methods of the base class need to be late bound. Non-virtual methods can be statically bound, since they are never expected to be overridden. Calling virtual methods is actually no different to using function pointers within your code (a virtual table is simply an array of function pointers, with one table per base class, and another for each of its derivatives). Again, the compiler cannot know in advance where a function pointer will actually be pointing at compile time, thus the call must be dynamically bound at runtime.


Why does C plus plus allows static binding and not dynamic binding?

Dynamic binding, or late binding, is when the object code for the class does not get loaded into memory until it is needed. This saves time at module load time, at the cost of delayed execution for the first invocation.

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