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Late binding occurs when the compiler does not have enough information to verify a method exists for a given function signature and therefore cannot bind that method to its allotted slot in the v-table. The method must instead be located by its name at runtime, which will incur a performance penalty every time that method is called. Early binding is more efficient and is therefore the preferred method of binding virtual methods, but late binding exists to cater for those cases where early binding is simply not an option.

Dynamic loading occurs when a library may or may not be available at compile time and must be loaded at runtime. All symbols exposed by the library must therefore be resolved at loadtime. If the library is not available at loadtime the program should be engineered to provide a graceful fallback.

Dynamically loading libraries that also rely on late binding should be avoided wherever possible, but it may be the only solution available in some cases.

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Q: What is the difference between dynamic loading and late binding in C plus plus?
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