Counter-Strike maps are "bsp" files.
When a server allows you to download them, you receive a "bsp.ztmp" file.
Nope
Into Counter strike folder so like C: ProgramFiles Steam Counter Strike CounterStrike1.6 some where in there should be maps folder stick it in there unziped
Precaching time is based on the map. For downloading it: using sv_downloadurl can EXTREMELY increase download speed
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Sadly no, since the server technologies are separate entitys, Counter-Strike: Source can not connect to any other game, and any maps, mods, or servers from 1.5 or 1.6 cannot be used in Counter-Strike: Source.nope it cant
Automatically, you download a map from a server playing that map. Otherwise, you can download maps from FPSBanana (link below). Note: Counter-Strike 1.6 and Condition Zero maps work interchangeably.
See related link
No, you do not need counter-strike to play gmod. I don't even have counter strike but i do have gmod. A word of warning though, a lot of the materials and weapons in counter strike are used in garrysmod. Mostly in mods, and maps. It is recommended to have it.
Sadly no, Counter-Strike 1.6 or 1.5 maps are not compatible in Counter-Strike: Source, however many map authors have re-designed their maps to be compatible such as "surf_ski" and "scoutzknivez", and many maps can be found on websites such as FPSBanana.com. Currently, FPSBanana is also known as GameBanana. Earlier maps are not compatible in CSS unless the map is recreated in the Hammer program. Being that the entity structures and textures of CS 1.x are different they will have to be deleted, restructured or replaced. The entities should be obsolete being that the CSS engine doesn't necessarily support them. If the CS textures are to be used they will have to be added to the materials folder and later pak'd into the compiled map. First thing to do would be to decompile the bsp file and convert it into a vmf file. Edit the vmf and then recompile, test, pak and zip. Only doing this work will then the CS 1.x maps work on CSS. Sounds easy, it's not.
I guess it's in C++ or C# Maps are made in Source SDK
There is no Counter Strike 2.0, but i think Valves new game Counter Strike Source would count. New graphics, maps and stuff like that. It's run on the source engine. What you do is download a program called steam, find the steam store, find counter strike: source there, buy it and it will download. Then you can play :D
You cannot apply Counter Strike zip files maps to the Counter Strike 1.6 exe. (Or rather, it is not recommended...) Instead, download Winrar or, better yet, 7-Zip and unzip the file (the file should be located at the downloads directory.) Right click the file, find and click any of the unzip options, and the unzip process should begin. (If you want to know, I would recommend to unzip the file in a new separate folder/destination.) After this, click on the new folder, cut or copy all the files, and paste the files into the maps folder of Counter Strike. If you plan to play with bots, be aware that it will take time for the computer to analyze the new map. I hope this helps. PS: I decided to type this long because I too had the same problem and it was very frustrating at first for me to figure this out because there weren't any tutorials that contained sufficient helpful information.